Unakin

Unakin builds Sawyer, the first autonomous AI game developer to enhance game development teams.
August 13, 2024
Web App
Unakin Website

About Unakin

Unakin is revolutionizing game development with Sawyer, the first autonomous AI game developer. Targeting game developers, Sawyer seamlessly integrates into projects, understanding codebases to automate tasks from planning to testing. Its innovative capabilities enhance productivity and precision, solving performance issues and optimizing games effectively.

Unakin offers a private beta for Sawyer with tiered pricing plans. Each tier provides varying levels of access to features such as code analysis, optimization tools, and integration capabilities. Upgrading ensures developers benefit from enhanced performance solutions and dedicated support, making game development more efficient.

Unakin features a user-friendly interface designed for seamless navigation. The layout helps developers efficiently access Sawyer’s functionalities, streamline workflows, and maximize productivity. With intuitive design elements and easy onboarding, Unakin enhances the user experience, making AI-driven game development accessible.

How Unakin works

Users onboard Sawyer by connecting it to their codebases and projects. It builds a knowledge graph to understand the context of the existing code. Through a structured approach, Sawyer plans, builds, tests, and evaluates solutions for various development tasks. This allows game developers to leverage Sawyer's capabilities effortlessly.

Key Features for Unakin

Autonomous Code Generation

Unakin's Sawyer excels in autonomous code generation, streamlining the game development process. This feature allows developers to focus on creativity while Sawyer efficiently writes and optimizes code, addressing complex issues quickly. Experience enhanced productivity with Sawyer’s unique coding capabilities for game development.

Performance Optimization

Sawyer's performance optimization capabilities set Unakin apart in game development. By automatically analyzing code and identifying inefficiencies, it enables developers to achieve peak game performance effortlessly. With Sawyer, game creators can ensure their projects meet high standards without extensive manual intervention, saving time and resources.

Interactive Planning

Unakin’s Sawyer features interactive planning, allowing users to visualize the development process. By generating detailed action plans based on user requests and game project context, Sawyer empowers developers to manage complex tasks efficiently, ensuring every step aligns with project goals and timelines.

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